I have talked about
Red Sonja in particular before, but now I want to address the more
general issue of sexism in Sword & Sorcery literature and how it
seems to be embedded in the very fabric of the genre. Since all of
this started in the pulps back in the 1920s, it is hardly surprising
that the general approach to sex and women in S&S was a very pulp
approach. Women were present, if at all, as adornments, prizes, or
temptations, not as characters.
The conventions of
pulp adventure fiction are very male-centric, with square-jawed, male
heroes who fight their male way through legions of enemies. Women
were wanted only as a pretty girl to put on the magazine cover –
preferably in some kind of skimpy attire – and this enhance the sex
appeal of the stories, even if the woman in question was not much
part of the plot. This was a standard demand of publishers, and even
Howard complained that editors pressed him to include a love interest
of some kind.
However, the woman
could not usurp any of the male hero’s glory, and so an array of
princesses, slave-girls, kidnapped heiresses, and concubines paraded
across the pages of Weird Tales and the other early sources of S&S.
There needed to be someone to put on the cover in a dark ages
bikini, and often the woman could serve as additional motivation for
the hero if he needed it. A kidnapped princess was such a standard
trope it was cliché even a hundred years ago, but it was an easy way
to work a female into an adventure story.
Things got a little
better with the move from pure pulps and into more general print. We
got writers like Leigh Brackett and C. L. Moore writing tough female
protagonists, and support characters that were more than just
scenery. And yet things seemed to kind of stop there.
The S&S boom in
the 60s was mostly reprinting and pastiching the works that had come
before, and in the 70s the genre moved beyond literature into comics
and games, and then later into movies. All of this seems to have
done more to freeze or even regress that role of women in the genre,
rather than allowing it to evolve and grow.
Comics and game art
have visual demands and require excitement, and one of the ways to up
that excitement was with naked flesh. More relaxed standards allowed
for even more nudity, or near-nudity than before, and the ubiquitous
oiled-up barbarian was almost universally accompanied by a naked or
almost-naked girl who posed prettily while the hero brandished his
axe. Even when a female hero is presented, she is stuck in the same
kind of pinup role.
It can be argued
(and often is) that the barbarian male heroes often wear little but a
loincloth and vaseline either, but it is the posing and presentation
that tell the tale, as no male hero is posed to look sexy. They
stand ready, legs set wide, weapons uplifted, an expression of anger
and defiance on their faces. The females, by contrast, pose with
backs arched and chests thrust out, pouting kittenishly at the
viewer. Often, they are in the twisted “boobs and butt” pose
that shows off what we are presumed to want to see. The male is
centered in a way that makes him look powerful, the female in a way
that focuses on how sexy she is.
And it’s not that
a female character should not be sexy, it’s the fact that every
female character is drawn this way, posed this way. It’s not the
exception, it’s the rule, and the oppressive ubiquity of the
imagery has kept the S&S genre from progressing out of its
overheated teen fanservice phase. It’s 2017, and even comic book
superheroes are trying to stretch out beyond the “skintight boobs”
approach to female characters, while S&S almost defiantly remains
neanderthal in its attitudes. Sword & Sorcery fiction needs to
be lurid and vivid, but it doesn’t have to be sexist.
I am good with the idea of strong, interesting female characters, as long as one avoids the "Conan with boobs" pitfall. Biologically speaking , males tend to be bigger, stronger and more aggressive, or "warrior-like" than females. This is a scientific fact. However, there are always exceptions and variations in nature. Your female character could be one of those exceptions, or perhaps sorcery plays a role, or she has been raised in a warrior society and is harder than hell... you get the drift. Keep it realistic, make her smart, fast and courageous. I can appreciate that.
ReplyDeleteYes, the impulse is to make a character that is just a female version of a male character, rather than one who is feminine but tough. I have tried to vary the characters in my stories so they are not just one type, one gender, one ethnicity or race. If a fantasy world can encompass wizards, demons, and elder gods, then a warrior woman who is not a sex prop should not be difficult.
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